TallyHash (TLH) Tokenomics

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Last update: 2025-04-30


Disclaimer: This tokenomics document is for informational purposes only and does not constitute financial advice, an offer, or an invitation to invest in TallyHash (TLH) or any related project. The analysis and projections presented are intended to support the development of the TallyBox platform and are subject to change. Potential users and stakeholders should conduct their own research and consult with qualified professionals before making any decisions.

TLH Tokenomics Overview

The TLH (TallyHash) tokenomics for TallyBox incentivizes user adoption, node operation, and ecosystem growth within a Directed Acyclic Graph (DAG)-based blockchain platform.

With a total supply of 4,000,000,000 TLH, the tokenomics employs a three-tier vesting model: Active Quarter Wallets (≥1 on-chain sender transaction in the quarter), Active Basic Wallets (≥1 sender transaction before the quarter), and Holder Wallets (TLH balance but no sender transactions). The following tables outline wallet growth, token allocations, vesting schedules, market cap projections, and risk assessments, aligned for consistency across milestones and rewards.

Table Descriptions

  • Table 1: TLH Tokenomics Timeline - Key milestones and phases (pre-launch to T+4y).
  • Table 2: TLH Tokenomics Allocations - Distribution of 4B TLH across categories (e.g., Early Adopters, Ecosystem Growth).
  • Table 3: TLH Tokenomics Projections - Estimated market cap and token value over time.
  • Table 4 - Estimated Growth - Wallet and node growth, three-tier breakdown, and risk assessments (High/Mid/Low).
  • Table 4 - Estimated Worst Case - Worst-case scenario with reduced adoption and higher Holder percentages.
  • Table 5: Three-Tier Vesting Percentages and TLH Amounts - Detailed vesting schedule for airdrops and ecosystem rewards.
  • Table 5 - Simplified - Condensed vesting table focusing on per-wallet TLH amounts.

Table 1: TLH Tokenomics Timeline

Timeline Phase Milestone
T=-3m (Pre-Launch) Testing Test DAG, onboard 36 wallets, 2M TLH airdrop
T=0 (Launch) Mainnet Launch 1,000 wallets, 10 nodes, 200M TLH airdrop
T+3m (Q1) Early Adoption 5,000 wallets, 25 nodes, 24.5M TLH airdrop, 45M TLH vesting
T+6m (Q2) Growth 10,000 wallets, 50 nodes, 1M transactions, 24.5M TLH airdrop
T+1y (Q4) Scaling 25,000 wallets, 100 nodes, 10M transactions, 24.5M TLH airdrop
T+2y (Q8) Mass Adoption 75,000 wallets, 500 nodes, 100M transactions, 24.5M TLH airdrop
T+4y (Q16) Global Reach 150,000 wallets, 1,000 nodes, 1B transactions, 45M TLH vesting

Notes: Timeline spans pre-launch to T+4y, driving wallet growth, node expansion, and transaction volume. Airdrops (2M TLH at T=-3m, 200M at T=0, 24.5M Q1–Q8) and vesting (45M TLH/quarter Q1–Q16) align with Table 2 (Marketing/Community, Ecosystem Growth) and Table 5.


Table 2: TLH Tokenomics Allocations

Topic Share of Total Supply TLH Amount
Total Supply 100% 4,000,000,000 TLH
Ecosystem Growth 50% 2,000,000,000 TLH
Team 19.95% 798,000,000 TLH
Private Sale 15% 600,000,000 TLH
Marketing/Community 10% 400,000,000 TLH
Liquidity Pools 5% 200,000,000 TLH
Early Adopters (Pre-Launch) 0.05% 2,000,000 TLH

Notes: Total 4B TLH supply. Marketing/Community includes 2M TLH at T=-3m, 200M TLH at T=0, and 196M TLH over Q1–Q8 (24.5M/quarter). Ecosystem Growth allocates 45M TLH/quarter Q1–Q16 (4.5M nodes, 40.5M wallets, 720M TLH total). Team and Private Sale have 2-year and 1-year cliffs, respectively. Liquidity Pools support DEX/CEX trading.

Table 3: TLH Tokenomics Projections

Timeline Est. Market Cap Est. Token Value
T=0 $5M–$10M $0.005–$0.01
T+3m (Q1) $10M–$20M $0.01–$0.02
T+6m (Q2) $20M–$40M $0.02–$0.04
T+1y (Q4) $40M–$80M $0.04–$0.08
T+2y (Q8) $100M–$200M $0.05–$0.10
T+4y (Q16) $500M–$1B $0.10–$0.20

Notes: Projections assume wallet growth (Table 4) and transaction volume drive demand. Market cap based on circulating supply.

Table 4 - Estimated Growth

Timeline Est. Active Wallets Estimated Node Counts Estimated Active Quarter Wallets Estimated Active Basic Wallets Estimated Holder Wallets Wallet Growth Rate High Risk Mid Risk Low Risk
T=-3m (Pre-Launch) 36 0 29 (80%) 4 (10%) 3 (10%) Initial 36 adopters Technical bugs in DAG testing, low tester adoption - Slow user onboarding, UI/UX issues
T=0 (Launch) 1,000 10 500 (50%) 300 (30%) 200 (20%) +964 (marketing, IDO) Low marketing reach, poor IDO participation User retention post-launch Platform UX glitches
T+3m (Q1) 5,000 25 2,500 (50%) 1,500 (30%) 1,000 (20%) +4,000 (social campaigns) Low engagement from social campaigns High transaction costs deter activity Node stability issues
T+6m (Q2) 10,000 50 6,000 (60%) 2,500 (25%) 1,500 (15%) +5,000 (node partnerships) - Delays in node partnerships, regulatory hurdles User churn, minor platform bugs
T+1y (Q4) 25,000 100 17,500 (70%) 5,000 (20%) 2,500 (10%) +15,000 (platform utility) - Slow adoption of platform utility (e.g., voting) Scalability concerns, emerging competition
T+2y (Q8) 75,000 500 60,000 (80%) 11,250 (15%) 3,750 (5%) +50,000 (mass adoption) - Competition from other blockchain platforms Node scalability limits, user retention challenges
T+4y (Q16) 150,000 1,000 135,000 (90%) 15,000 (10%) 0 (0%) +75,000 (global reach) - - Regulatory changes, platform maturity risks

Notes: Wallet growth scales with nodes (e.g., 500 nodes for 75,000 wallets by T+2y). Three-tier model incentivizes Active Quarter via Table 5 caps. Risks decrease over time as platform matures.

Table 4 - Estimated Worst Case

Timeline Est. Active Wallets Estimated Node Counts Estimated Active Quarter Wallets Estimated Active Basic Wallets Estimated Holder Wallets Wallet Growth Rate Causes
T=-3m (Pre-Launch) 20 0 10 (50%) 2 (10%) 8 (40%) Initial 20 adopters Technical bugs, low tester interest
T=0 (Launch) 500 5 150 (30%) 100 (20%) 250 (50%) +480 (weak marketing) Poor marketing, user distrust
T+3m (Q1) 2,000 10 600 (30%) 400 (20%) 1,000 (50%) +1,500 (low engagement) Failed campaigns, high transaction costs
T+6m (Q2) 4,000 20 1,600 (40%) 800 (20%) 1,600 (40%) +2,000 (delayed partnerships) Regulatory blocks, partner dropouts
T+1y (Q4) 10,000 50 5,000 (50%) 2,000 (20%) 3,000 (30%) +6,000 (limited utility) Slow adoption, platform bugs
T+2y (Q8) 30,000 200 18,000 (60%) 6,000 (20%) 6,000 (20%) +20,000 (stagnant adoption) Market competition, economic downturn
T+4y (Q16) 50,000 400 35,000 (70%) 10,000 (20%) 5,000 (10%) +20,000 (no global reach) Regulatory bans, scalability failures

Notes: Worst-case scenario with reduced wallets (e.g., 30,000 vs. 75,000 at T+2y) and higher Holders (20% vs. 5%) due to low engagement. Causes include technical and market challenges.

Table 5: Three-Tier Vesting Percentages and TLH Amounts

Quarter Category Marketing/Community Airdrop (TLH) Ecosystem Growth (TLH) Wallet/Node Count per Tier Capped Per-Wallet TLH (Airdrop) Capped Per-Wallet TLH (Ecosystem) Overall Per-Wallet TLH
T=-3m Active Quarter 1,000,000 (50%) 0 12 (wallets) ~83,333 0 ~83,333
Active Basic 600,000 (30%) 0 12 (wallets) ~50,000 0 ~50,000
Holder 400,000 (20%) 0 12 (wallets) ~33,333 0 ~33,333
T=0 Active Quarter 100,000,000 (50%) 0 333 (wallets) ~300,300 0 ~300,300
Active Basic 60,000,000 (30%) 0 333 (wallets) ~180,180 0 ~180,180
Holder 40,000,000 (20%) 0 333 (wallets) ~120,120 0 ~120,120
T+3m (Q1) Active Quarter 12,250,000 (50%) 22,500,000 (50%) 1,667 (wallets) ~7,350 ~13,497 ~20,847
Active Basic 7,350,000 (30%) 13,500,000 (30%) 1,667 (wallets) ~4,410 ~8,098 ~12,508
Holder 4,900,000 (20%) 9,000,000 (20%) 1,667 (wallets) ~2,940 ~5,399 ~8,339
Nodes - 4,500,000 (10%) 25 (nodes) - ~180,000 ~180,000
T+6m (Q2) Active Quarter 12,250,000 (50%) 22,500,000 (50%) 3,333 (wallets) ~3,675 ~6,749 ~10,424
Active Basic 7,350,000 (30%) 13,500,000 (30%) 3,333 (wallets) ~2,205 ~4,049 ~6,254
Holder 4,900,000 (20%) 9,000,000 (20%) 3,333 (wallets) ~1,470 ~2,699 ~4,169
Nodes - 4,500,000 (10%) 50 (nodes) - ~90,000 ~90,000
T+1y (Q4) Active Quarter 12,250,000 (50%) 22,500,000 (50%) 8,333 (wallets) ~1,470 ~2,700 ~4,170
Active Basic 7,350,000 (30%) 13,500,000 (30%) 8,333 (wallets) ~882 ~1,620 ~2,502
Holder 4,900,000 (20%) 9,000,000 (20%) 8,333 (wallets) ~588 ~1,080 ~1,668
Nodes - 4,500,000 (10%) 100 (nodes) - ~45,000 ~45,000
T+2y (Q8) Active Quarter 12,250,000 (50%) 22,500,000 (50%) 25,000 (wallets) ~490 ~900 ~1,390
Active Basic 7,350,000 (30%) 13,500,000 (30%) 25,000 (wallets) ~294 ~540 ~834
Holder 4,900,000 (20%) 9,000,000 (20%) 25,000 (wallets) ~196 ~360 ~556
Nodes - 4,500,000 (10%) 500 (nodes) - ~9,000 ~9,000
T+4y (Q16) Active Quarter 0 22,500,000 (50%) 50,000 (wallets) 0 ~450 ~450
Active Basic 0 13,500,000 (30%) 50,000 (wallets) 0 ~270 ~270
Holder 0 9,000,000 (20%) 50,000 (wallets) 0 ~180 ~180
Nodes - 4,500,000 (10%) 1,000 (nodes) - ~4,500 ~4,500

Notes: T=-3m uses 50/30/20 split (36 wallets, 12/tier caps). Actual distribution (e.g., 29 Active Quarter, 3 Holder) gives ~55,555 TLH/Active Quarter, 33,333 TLH/Holder. T=0 airdrop (200M TLH) supports 1,000 wallets. Node rewards in Ecosystem column, capped (e.g., 180,000 TLH in Q1).

Table 5 - Simplified

Quarter Category Capped Per-Wallet TLH (Airdrop) Capped Per-Wallet TLH (Ecosystem) Overall Per-Wallet TLH
T=-3m Active Quarter ~83,333 0 ~83,333
Active Basic ~50,000 0 ~50,000
Holder ~33,333 0 ~33,333
T=0 Active Quarter ~300,300 0 ~300,300
Active Basic ~180,180 0 ~180,180
Holder ~120,120 0 ~120,120
T+3m (Q1) Active Quarter ~7,350 ~13,497 ~20,847
Active Basic ~4,410 ~8,098 ~12,508
Holder ~2,940 ~5,399 ~8,339
Nodes - ~180,000 ~180,000
T+6m (Q2) Active Quarter ~3,675 ~6,749 ~10,424
Active Basic ~2,205 ~4,049 ~6,254
Holder ~1,470 ~2,699 ~4,169
Nodes - ~90,000 ~90,000
T+1y (Q4) Active Quarter ~1,470 ~2,700 ~4,170
Active Basic ~882 ~1,620 ~2,502
Holder ~588 ~1,080 ~1,668
Nodes - ~45,000 ~45,000
T+2y (Q8) Active Quarter ~490 ~900 ~1,390
Active Basic ~294 ~540 ~834
Holder ~196 ~360 ~556
Nodes - ~9,000 ~9,000
T+4y (Q16) Active Quarter 0 ~450 ~450
Active Basic 0 ~270 ~270
Holder 0 ~180 ~180
Nodes - ~4,500 ~4,500

Notes: Simplified view of Table 5, focusing on per-wallet TLH. Caps ensure fairness (e.g., 33,333 TLH for Holder at T=-3m). Values at $0.01 (Q1 Active Quarter: ~$208.47) to $0.05 (Q8 Active Quarter: ~$69.50).